package com.kimastrom.theGame.Model;

public class Player {
	public float m_posY;
	public float m_posX;
	public float m_radius;
	
	public Player(float a_posX,float a_posY,float a_radius) {
		m_posX = a_posX;
		m_posY = a_posY;
		m_radius = a_radius;
		
	}
}
